1
APPLICATIONS
 
Teamspeak Status
 
1
 
dark wolves logo

Welcome to the Dark Wolves website. 

Please register and explore the site - visit our Wiki, our forums, Game Tools and all the other nooks 'n crannies - it's amazing what you find in all sorts of places!  Feel free to say "hi" in the forums or the various "chat" options around the site and add @darkwolveseu to your twitter feed for news updates and more.

This website is for YOU, the guild member and the prospective guild member, and any of our friends - if you don't feel there is anything worth coming back to the site for, let me know what WOULD keep you coming back and I will try to add it.

 

To current members of Dark Wolves ... instructions on how to Register with the site (which is extremely quick and easy) can be found on the Guild Wiki here.

To prospective members of Dark Wolves ... please feel free to browse our Wiki, especially our Guild Rules, and then follow the guide to fill in the application form and Apply to join us.

For regular updates, "like" our Facebook page

 
Last Forum PostsLast Forum Post RSS Feed
TopicPostedReplies
user avatar
 3days ago0 Replies
user avatar
 4days ago0 Replies
 
Guild NewsFeed Icon

Flying in Draenor

by Poisonenvy, 3 days ago

Guildox, one of the "guild rank" sites has a new option that will allow you to look at your character and see what you still need to complete in order to gain flying in Draenor. 

Simply type your character name into the search box, then click the "Flying" button:

http://guildox.com/search

 

Read More | 0 Replies | Reply  

Reminder to all Guild Members

by Poisonenvy, 4 days ago

As we've had quite a few new members over the last few months, I wanted to go over old ground and reinforce our guild ethos ... our number one rule .. "be nice".

Guild chat (indeed, any in-game "chat") has the benefit of time .. it takes time to type it, which means you have time to consider it before you press that button for everyone to see it.  Unfortunately it also has the problem of not necessarily being the best way to get across intent or meaning.  Just because it sounded okay in your head, does not mean that, once it is typed, it will be taken the same way.

Voice chat of course has it's own benefits and problems ... it is much easier to get across intent, but it is also easier to just blurt stuff out that, really, shouldn't have been said.

So .. guidelines:

In voice chat, please do not "hog" the microphone .. we don't want to hear a monologue all night and don't want to hear the inner workings of your brain before you've even registered it yourself.

In voice chat, especially during raids, be aware of what is going on .. don't start talking about what you're going to have for dinner the next day, whilst we're trying to kill a boss.

In text chat, take a moment and consider what you have typed, and how others may see it, BEFORE pressing that button.

In any chat, if you realise after the event that something you have said could be misconstrued, say so and correct it as soon as possible.

In any chat, be aware of anyone who is new to the guild, perhaps not used to your idiosyncrasies or your sense of humour, and ensure you make allowances for that.

In any chat, if you are new to the guild, feel free to join in, try not to take offence, take a step back and absorb how people talk and how different people interact and, if you have a problem, speak up.  If you don't feel you can speak up directly, you can contact myself or one of the officers privately.

To be honest, all of this should be obvious, and common sense - I should not have to reinforce this at all, however, I have seen the effects of all of the above - and it is worrying that often the person saying or writing something that could be deemed rude, inappropriate or wrong is completely oblivious of the fact.

Remember .. first impressions count.  Current guild members should be making an effort to give a good impression to new members; new members should be doing likewise for us. 

Read More | 0 Replies | Reply  

Two New Bosses!!

by Poisonenvy, 6 days ago

Nicely done guys .. our first foray into Hellfire Citadel and we downed two new bosses!  Awesome work!

Read More | 0 Replies | Reply  

Two New Bosses!!

by Poisonenvy, 13 days ago

(Okay, yes I realise it's messy .. the software was mucking me about and I gave up .. if anyone has any suggestions for some decent online picture storage/editing sites, please let me know!)

Anyhoo .. great night tonight ... two new (difficulty level) bosses down tonight and some nice loot gained (unfortunately some only got bits of gear .. but quite a few got gold, so all is good!)

Keep an eye out on the calendar for next week .. hopefully going to have a play in the new instance.  PLEASE check out strats for at least the first boss in Hellfire Citadel if you wish to go.

Read More | 0 Replies | Reply  

Patch 6.2 Next Week

by Poisonenvy, 20 days ago

 

Patch 6.2 is due to be released next week, and Blizzard have released a video for the new patch, together with a whole load of information (which is linked from their announcement page):

 

 

Read More | 0 Replies | Reply  

A New Boss Down!

by Poisonenvy, 20 days ago

Congratulations guys .. a new boss down!  Well done to everyone who took part .. and to those who were so excited at the prospect they dropped their laptop before they could get there!

As for the future .. the expectation is that patch 6.2 will drop next week.  However, LFR for the new raid will not be up until the week after.  I think it very unlikely that we will have enough people well enough geared to jump straight into the new raid on Normal, in the first week, so I will be putting up another Blackrock Foundry.  Please do sign up, but please also bear in mind that patch days can be a little "interesting" as far as raiding goes, so there is no guarantee we will be able to go - all we can do is try.  If it turns out enough people want to try Hellfire Citadel on the first week, I'm fine to poke our toes in.

After that ..  at some point in the near future I'm planning on dropping Highmaul from our raid schedule and concentrate solely on Blackrock Foundry and Hellfire Citadel.  As Wednesday is our more popular raid day, it makes sense for Hellfire to be the one set for a Wednesday, but it really depends on our gear and enthusiasm as to whether that happens sooner or later. 

We also have the joint raid with Samsara to consider, if that continues in the next patch.

Once again, thank you everyone for tonight. 

 

Read More | 0 Replies | Reply  

Hellfire Citadel Raid Schedule

by Poisonenvy, 20 days ago

Coincidental to our conversation in guild last night, Blizzard have now released the raid release schedule for the new raid .. (this is taken from the US site as there has not been anything placed on the EU one yet):

The armies of Azeroth are set to charge into Tanaan Jungle and the new Raid found there. To help with the coordination of these fiery days to come, we’ve broken down the unlock schedule for Hellfire Citadel. Get ready!

If you're among those patiently sharpening your sword until Raid Finder unlocks, please note that you'll need a minimum item level of 650 to enter. Here's the rundown:

Week 1 (with the release of Patch 6.2)

    Hellfire Citadel Normal and Heroic difficulties open.

Week 2

    Mythic difficulty becomes available.
    Raid Finder Wing 1 (Hellfire Assault, Iron Reaver, Kormrok) unlocks.

Week 4

    Raid Finder Wing 2 (Hellfire High Council, Kilrogg, Gorefiend) unlocks.

Week 6

    Raid Finder Wing 3 (Shadow-Lord Iskar, Socrethar the Eternal, Tyrant Velhari) unlocks.

Week 8

    Raid Finder Wing 4 (Fel Lord Zakuun, Xhul’horac, Mannoroth) unlocks.

Week 10

    Raid Finder Wing 5 (Archimonde) unlocks.

They certainly seem to be planning on stretching out the LFR unlocking ...

Read More | 1 Reply | Reply  

Flying may be coming to Draenor!

by Poisonenvy, 27 days ago

Blizzard have just announced the following .. which I'm sure will make a lot of people very happy!

We appreciate the spirited discussion on the topic of flying. The subject has brought out passionate viewpoints and sparked insightful conversations on our official forums and blogs, on community sites, and in chat channels. Your feedback has been a valuable part of the ongoing conversations within Blizzard as well, and today, we’d like to share some updated plans for how we’ll handle flight going forward.
The Thrill of Discovery

At the heart of the initial plan to restrict flight in Draenor (even after players reach level 100) lies the design goal of providing the best moment-to-moment gameplay possible in the outdoor world. From navigating the lava flows of the Molten Front in Patch 4.2, to breaching the Thunder King’s stronghold in Patch 5.2, to reaching the heights of the Ordon Sanctuary on Timeless Isle in Patch 5.4, to uncovering secrets deep within Gorgrond’s jungles on Draenor, World of Warcraft is full of memorable moments that are only possible when players explore the world by ground. And as we’ve continued to develop content over the years, we’ve focused more and more on providing players with these kinds of experiences.

However, while we firmly believe that keeping your feet on the ground is a key part of discovery in WoW, we also recognize that breaking free from those restrictions can be fun and rewarding as well, especially for those who’ve already fully experienced the game’s world content. With that in mind, we’re planning some changes in the near future that will allow players to enjoy their hard-earned flying mounts in Draenor—in a way that doesn’t compromise the excitement of ground-based exploration.
Mastering the Outdoor World

In an upcoming Public Test Realm build, we will be introducing a new meta-achievement called Draenor Pathfinder. You’ll earn this achievement in Patch 6.2 by mastering the outdoor environment of Draenor—exploring Draenor’s zones, collecting 100 treasures in Draenor, completing the Draenor Loremaster and Securing Draenor achievements, and raising the three new Tanaan Jungle reputations to Revered. Initially, this achievement will award a rylak mount: the Soaring Skyterror, one of the native beasts that roam Draenor’s skies. Players will remain ground-bound on Draenor until a small follow-up patch (6.2.x), when all players who have earned Draenor Pathfinder on at least one character will unlock the ability to fly in Draenor on all their level 90+ characters.

We believe this strikes the right balance between ensuring ground-based content lives up to its full potential, while providing players who’ve already fully experienced Draenor’s outdoor world extra freedom to “break the rules.” This also provides a general blueprint going forward for content to come. Players will explore new and undiscovered lands from the ground, and then once they’ve fully mastered those environments—a notion that continues to evolve with each new expansion—they can take to the skies and experience the world from a new vantage point.

Thank you for your heartfelt feedback. We’ll see you in (and soon, above) Tanaan Jungle.

Read More | 0 Replies | Reply  
 
 
Who's Online
 
Our Alliance Guild
 
Rapid Raid
 
WoWProgress Rank
 
HTML Widget
 
1